[Sonar] Cakewalk_by_BandLab_cakewalk中文版 v27.09.0.120(Rebuild_2)升级文件

[复制链接]

[Sonar] Cakewalk_by_BandLab_cakewalk中文版 v27.09.0.120(Rebuild_2)升级文件[复制链接]

电脑音乐 发表于 2021-9-11 00:13:46 [显示全部楼层] 回帖奖励 |倒序浏览 |阅读模式 回复:  4 浏览:  2608
16.jpg


Cakewalk_by_BandLab_Update_Setup_27.09.0.120(Rebuild_2)

We're pleased to announce Early Access for 2021.09! This release includes enhanced audio file export, batch exporting, filename tokens,  completely redesigned Export Audio and bounce dialogs,  improved AudioSnap transient detection,  several bug fixes and lots of other enhancements and optimizations.
This is a huge update with major enhancements to audio export workflow, as well as improvements to AudioSnap transient detection, so we'd love to for you to check it out and offer feedback before we release the official public version.
Please note that Early Access installers are update installers, which only update from a specific version. To install the 2021.09 Early Access build, you must be on the latest public release of 2021.06.
Should you need to revert to the 2021.06 release, you can download the Cakewalk 2021.06 Rollback installer.

If you haven't already done so, please read about the Early Access Program before participating.
Please keep responses specific to problems or comments on this release. Unrelated bugs or feature requests should be posted in other threads or the feature request channel.
Thanks again for your participation!
The Bakers
2021.09 Highlights

  • New export audio features
  • Improved AudioSnap transient detection
  • Misc. enhancements
  • Bug fixes

New export audio features
The Export Audio feature has been greatly improved and optimized to handle the most demanding rendering tasks. Highlights:
  • An intuitive new UI with collapsible panels to make it easier to get to the most commonly used features,.
  • Task queues for export automation.
  • Complete control over output file names using tag based file name presets.
  • New additional export categories available:
    • "Tracks Through Entire Mix" for track stems, exports the audio from each chosen track as heard through the main output. This is a useful way to create track stems as heard through master effects.
    • "Arranger sections" allows you to export each individual arrangement section as a separate audio file.
  • Export uses significantly less memory and runs faster by eliminating making an extra copy of the project in memory.
  • Support for setting the export buffer size independently from the audio driver buffer size.
  • Convenient access to select and mute or solo tracks directly from the export UI.
  • Set export time ranges or export entire project directly from the export UI.
  • Automatic effects tail flushing is now part of export/bounce to prevent left over effects tails from leaking into exports or being heard.
  • New default Export Audio Files folder setting in Edit > Preferences > File - Folder Locations.
  • Toast notification on export completion with link to the completed render.
More details:
  • Related settings are organized into collapsible panels. The size, position and expanded state of each section is remembered once you close the dialog.
  • The task queue allows you to create multiple export tasks and run them all as a batch. A task in the export queue contains the set of export settings including the mix settings, export file name, selection, location, and the time range. The export queue is saved in the project and can be recalled and re-executed. Any prompts appear at the time of adding the task, so you can run the whole queue without any user intervention.
  • To batch export all tasks in the task queue, click Run Tasks.
  • To export a single job with the current export settings, click Export.
  • Filename and location are shown as two separate fields. Filename is the name of the file you want your exported audio to be called, and location is the directory where it should be saved.
    • When you first open the dialog, the location will be set to the default location as specified in Edit > Preferences > File - Folder Locations under Export Audio Files. The default is \Audio Exports under the current project directory, where the current project folder is indicated by the %PROJECTFOLDER% environment variable.
    • You can change the export directory by clicking on the browse location button , and this location will be remembered for the duration of the project’s session. You can change the global export location for all projects with the Export Audio Files path in Edit > Preferences > File - Folder Locations.
  • Filename tokens. Filenames now support substitution tags for common project and export properties. You can type tags directly into the filename edit box, or use the filename builder pop-up to add them for you. You can still type while this pop-up is showing, so you can mix literal characters with tags, or use backspace to correct any mistakes.
    • Filename presets let you save and recall custom filename formats.
    • The filename itself now supports both literal characters and substitution tags (“tokens”). Substitution tags replace tags within the filename with common project and export properties. Each tag is contained within curly brackets.
    • You can type in the tags directly into the filename edit box, or use the filename builder pop-up to add them for you. It’s worth mentioning that you can still type while this pop-up is showing, so you can mix literal characters with tags, or use backspace to correct any mistakes.
    • A preview of the first audio export filename is shown below the filename edit box.
    • The filename builder pop-up also support filename presets, so you can easily recall a formatted filename by selecting it from the drop-down. As with all Cakewalk presets, you can save new presets, replace existing ones, or delete one’s you don’t want.
  • Export presets can now store a default filename.
  • In the What to Export section, Track Folders has been added as a source category. This setting exports the tracks in each of the selected track folders as heard through the entire mix, as separate files. This provides yet another convenient way to export stems without modifying the source project.
  • In addition to arrangements, individual Arranger sections are available as an export category. This allows you to export each individual section as a separate audio file.
  • Under Format, the Bounce Buffer Size (ms) setting is used to specify the audio buffer size that will be used during export.
    This value defaults to use the current playback buffer size and can be changed to a max size of 350 ms. A larger buffer size can speed up the export process in large projects by allowing the CPU to process data more efficiently.  The Bounce Buffer Size settings only applies when Render in Real-time is disabled.  The playback latency buffer size is used when Render in Real-time is enabled.
  • Tracks Through Entire Mix has been added as a new source category under What to Export. It exports individual tracks including all downstream bus effects and automation. The result is the same as if you solo one track at a time during export.
  • When exporting multiple files as MP3 or Windows Media Advanced Streaming (WMA) format, the Export Options dialog box has a new Use These Settings for All option that lets you apply the same settings to all files instead of prompting for each file.
  • Export works on the current project selection. The What to Export panel contains a fly-out project selection editor. This allows you to modify the current track selection and the mute and solo status of each track and bus, without exiting the Export Audio dialog box. This is especially convenient if you if you want to create several tasks, each with a different selection, or if you want to export multiple stems. Simply solo the tracks that you want to include in the stem, then add as a new task.
    • A track that is checked means it’s included in the selection. If all the tracks are unchecked, that means there is no selection, and all tracks will be available.
    • Changing the project selection changes which source items are available.
    • A note about selection and the Tracks export category: When the source category is Tracks, the project selection has a special meaning:
      • Having a project selection means there is also a time selection. So if you have tracks selected in your project selection, then all the tracks chosen in your audio source will be exported at exactly the length of the selection. In other words, the length of each tracks’ audio file will be the same.
      • If you have nothing selected in your project, then no specific export time range has been set, and the length of each tracks’ audio file will be the length of each individual track.

  • To the right of the What to export drop-down is a search filter, which lets you search for a particular track, bus, arrangement, section, or Mix Recall preset, should you have a large number of sources to search through.
    • Tip: To quickly select all/none in the source list, hold down CTRL+SHIFT and click any checkbox. To select all, press CTRL+A. To check/uncheck the selected sources, press SPACEBAR.
  • The Range panel specifies the time range to be exported. The drop-down provides the following choices:
    • Entire Project =  The entire length of the project.
    • Time Selection =  A specified time selection. The Start and End edit boxes allow you to manually enter the start and end times of the export range. Clicking the button  to the left of the Start label will toggle between musical and absolute time. The buttons to the right of the Start and End edit boxes will allow you to choose a time based on defined project landmarks, such as the beginning of the project, the now time, or marker locations.
    • Set Time Selection to Loop Range =  Set the time selection to the current loop region.
    • Set Time Selection to Punch Range =  Set the time selection to the current punch region.

Note: The 2021.09 Early Access installer will delete the old factory export presets and replace them with new and updated presets. If you have overwritten the factory preset names, those presets will be replaced. Other custom export presets will not be affected.

Batch exporting audio files using task queues
Using the Export button is fine if you have a single export. But what if you want to tweak your project and export again, or you want several different types of exports? You may want a task for exporting your stems, another task for exporting individual tracks, and another for exporting your final mix as a stereo file.
You can now create multiple export tasks, such as stems or different file formats, and add them to an export queue. A task in the export queue contains the set of export settings including the mix settings, filename, location, selection, and the time range. You can add as many export tasks as you like, and run all export tasks as a batch without any user intervention.
The task queue is per project and is saved with the project.
Adding a task to the queue
  • To create a task, simply go through the normal process of defining your export, then instead of clicking the Export button, click the Add Task to Queue button . This adds a task with the current settings to the task queue.
    If you are exporting multiple files as part of a task, a list of the filenames will be shown in a confirmation prompt. Any further prompts required for additional format settings will also be shown at this time… that way, you won’t get any prompts when you actually run the task.
  • Once you’ve confirmed any prompts, enter a name for your new task. Simply type the name of the task in, and press ENTER.
    Tip: The name of the task can also be used in your filename by using the {taskname} tag.
  • Repeat the above steps for any additional tasks you need.
    To the right of the task name you’ll see the number of files to be exported by each task, an estimated size (if it’s a wave file), and a summary of the file format.
Editing tasks in the task queue
You can update tasks that you already added to a task queue. To update an existing task:
  • Do one of the following:
    • Double-click on the task within the task list.
    • Click the task’s menu button , then select Recall Task Settings.
      The task’s settings are recalled in the Export Audio dialog box.
  • Make any desired edits to the current export settings.
  • Click the task’s menu button , then select Update Task with Current Settings.
The task is updated with the current settings. All other tasks in the task queue remain unchanged.
Renaming a task
To rename a task, do one of the following:
  • Right-click the task and select Rename.
  • Click the task’s menu button , then select Rename.
Duplicating a task
To duplicate an existing task:
  • Do one of the following:
    • Double-click on the task within the task list.
    • Click the task’s menu button , then select Recall Task Settings.
      This recalls all the task settings in the Export Audio dialog box.
  • [Optional] Make any desired edits to the current export settings.
  • Click Add Task to Queue.
Deleting tasks
  • To delete a single task, right-click the task and select Delete, or click the task’s menu button , then select Delete.
  • To delete multiple tasks, select the tasks that you want to delete (Tip: press CTRL+A to select all tasks), then right-click any selected task and select Delete.
The task(s) is removed from the task queue.
Executing task queue export
To execute all checked tasks in the queue, click the Run Tasks button.
  • The tasks in the queue are exported one after another.
  • The status of each task is updated as the queue is executing, and a summary is shown in the task queue header.
  • Once a task is completed, the task is unchecked.
  • Checking a task resets it.
  • Clicking on the Run Tasks button resets all checked tasks before executing each task.
  • While the queue is running, the Run Tasks button changes to a Cancel button, which allows you to cancel the execution of the task queue at any time.
  • The checked status of a task persists when opening/closing the Export Audio dialog box, and with the project.
Resetting a completed task
Tasks are automatically unchecked on successful completion. To reset a task so it will execute again the next time you click Run Tasks, simply check the task.
Canceling an in-progress queue export
While the queue is running, the Run Tasks button changes to a Cancel button, which allows you to cancel the execution of the task queue at any time.
Opening a task’s export location
To open a task’s export location, click the task’s menu button , then select Open Export Location.

Using export filename tags and presets
You can now use “tokens” to define filenames for exported audio files. Tokens allow you to use placeholder tags that automatically extract the corresponding information (such as the project name, artist, sample rate, bit depth, current date or time, etc.) from a project and adds it to the resulting filename.
For example, instead of manually typing the project name and date into the filename edit box, you can enter the following:
{projectname}_{d}
This will automatically use the project’s name and the current date. Each token is enclosed by curly brackets (aka braces) e.g. {d}.
Adding filename tags
To enter a tag, do one of the following:
  • Open the Tags panel and click a tag. You can still type while this pop-up is showing, so you can mix literal characters with tags, or use backspace to correct any mistakes.
  • Type in the tags directly into the filename edit box. Be sure to enclose each token by curly brackets (aka braces) e.g. {d}. Tokens are case sensitive.
A preview of the first audio export filename is shown below the filename edit box.
To see all tokens that can be used to specify the filename, click the Build Filename Using Tags button to open the Tags pop-up panel. To add a tag, click a tag button, or manually type the tag in the filename edit box.
Below are some common tokens:
  • Project name = {projectname} or {P}
  • Name field in Notes Browser = {notesname} or {N}
  • Artist field in Notes Browser = {notesartist} or {A}
  • Sample rate = {samplerate} or {sr}
  • Bit depth = {bitdepth} or {bd}
  • Channel format  = {channelformat} or {cf}
  • Track name = {trackname} or {T}
  • Track number  = {tracknumber} or {t}
  • Date = {d}
  • Tempo = {tempo} or {b}
  • Meter / time signature = {meter} or {m}
  • Key = {key} or {k}
  • Task = {taskname} or {TN}
Press the Build Filename Using Tags button to display all available tokens.
Most tags have a long token and a short token. For example, the project name token can be {projectname} or {P}. Each tag’s tooltip shows its full and abbreviated tokens. To always use abbreviated tokens when you click a tag, select Use Abbreviated Tokens in the filename builder pop-up panel. You can freely use either format.
Tokens can be combined as in the examples below:
  • {notesartist}_{notesname}_{d}
  • {notesartist}_{notesname}_{samplerate}_{bitdepth}_{channelformat}_{d=Ymd}
You can combine tokens and regular text, as in the following example:
Client Name_{samplerate}Hz_{bitdepth}b_{channelformat}_{d=Ymd}
Saving filename presets
You can save your custom export  filename format as a preset in the filename tag panel. To open the filename tag panel, click the Build Filename Using Tags button next to the filename edit box.
To save the current filename as a preset, type a name in the Presets combobox, then click the drop-down menu and select  Save Preset.
To delete a preset, select the preset in the Presets combobox, then click the drop-down menu and select Delete Preset.
By using filename tokens to define a naming scheme and saving the filename format as a preset, you can reuse the presets in any project without having to manually type a filename.

Misc. export enhancements
Improved handling of aux tracks and sidechains when exporting or soloing tracks
When exporting with source category Tracks, sidechain or aux track sends or outputs are now properly included in the export for the track containing the sidechain.  The same applies to aux tracks. Please note that it is still necessary for the sending tracks to be included in the tracks exported. This limitation may be removed in the future.
When soloing a track that contains a sidechain plugin, any sends from other tracks in the project are now automatically included, similarly to how it behaves with sends to aux tracks.

Default ‘Export Audio Files’ folder
A new Export Audio Files folder path has been added to Edit > Preferences > File - Folder Locations. This path is used as the default location when you open the Export Audio dialog box. The default path is %PROJECTFOLDER%\Audio Export, which is an \Audio Exports subfolder in the current project directory. The current project folder is indicated by the %PROJECTFOLDER% environment variable.
Tip: If you change the folder path in the Export Audio dialog box, you can restore the %PROJECTFOLDER%\Audio Export path by opening Edit > Preferences > File - Folder Locations and clicking OK or Apply.

Toast notification with link to open export location
Upon completion of a single export job via the Export button, a toast notification appears with a link to open the export location in Windows Explorer.

Updated Bounce to Track(s) dialog box
The Bounce to Tracks(s) dialog box has been redesigned similar to the Export Audio dialog box.

Improved AudioSnap transient detection
The transient detection algorithm has been greatly improved to more accurately detect audio transients in a variety of source material.
Transients are useful when using audio snap and are also used for time stretching as well as when snapping to the transient pool.
The AudioSnap transient detection method can now be specified in Edit > Preferences > Project - AudioSnap under Transient Detection. There are three methods:
  • Magnitude
  • Spectral (default for legacy projects)
  • Multi-Resolution (default for new projects)
Multi-Resolution is the new default transient detection method for new projects, and Spectral and Magnitude are the older legacy modes. The Multi-Resolution transient detection algorithm provides improved transient analysis that works well with most audio source material.
The detection mode is stored in the project and older projects will continue to use Spectral until changed via Edit > Preferences > Project - AudioSnap.

NOTE: The new transient analysis will not be used by default on previously saved projects. You must explicitly pick the Multi-Resolution algorithm from Edit > Preferences > Project - AudioSnap before this will take effect for that project. Once you resave the project with this change it will continue to use the new algorithm for all audio.
When the detection method is changed, you will be prompted that project audio waveforms will be recomputed. After regeneration of the waveforms are complete, the new transients will be visible when switching the edit filter to Transients. The default transient threshold (available in the AudioSnap palette) is different for each transient detector mode. Note that any edited transients are retained when switching the transient detector mode.


Misc. enhancements

Mackie Control revspread VPot DataType
On the Mackie Control surface, a VPot’s datatype defines the type of control being edited and how it should be displayed on the VPot LED halo.
Currently, the Mackie Control surface supports a spread DataType for the LEDs that surround the VPots. The LEDs start in the middle for small values, then "spread" around the VPot for larger values.
With certain parameter types, such as an equalizer "Q" setting, where a small Q value means a large spread, and a large Q value means a narrow spread, the VPots show the opposite in the LED spread, which is confusing.
To address this, the Mackie Control surface now supports a new revspread VPot DataType that can be assigned in MackieControl.ini (C:\Program Files\Cakewalk\Shared Surfaces). With the revspread VPot DataType, high values show a narrow LED spread, and low values show a wide LED spread. This doesn't affect the actual numerical value being shown, just the way the LEDs spread around the VPot.
For details, see the instructions in MackieControl.ini.

Allow multiple MIDI files to be dragged into a project simultaneously
You can now import multiple MIDI files into a project by dragging from Windows or the Media Browser.
By default, multiple tracks are created. To import back-to-back instead, hold down CTRL+SHIFT when dragging the MIDI files into a project.


Bug fixes
Stability
  • Crash Freezing Track with synth in project
  • Crash when bouncing with sidechain FX
UI
  • Aim Assist draws incorrectly after collapsing/expanding MultiDock
  • Arm Tracks command arms hidden audio track in Instrument tracks
  • Aim Assist can appear unexpectedly when turned off
  • Selection module does not automatically update display after setting display times to SMPTE
Misc.
  • Process slide not sliding some track envelopes
  • Paste Special behaves unexpectedly when combining Paste to One Track and Paste Into Existing Clips
  • When the Snap module set to Measure or any value below that in the list, the Snap Value drop box fails to turn snap on/off
  • Save Copy As MIDI interferes with project cwp save
  • Last File 1-4 key bindings are all linked unexpectedly
  • Unable to copy/paste multiple Arranger tracks between projects
  • Modal message boxes do not always disable the main app window
  • Cannot copy special selection with tempos from SONAR to Cakewalk



回复

使用道具 举报

电脑音乐
 楼主|
发表于 2021-9-11 00:14:36 显示全部楼层
Cakewalk_by_BandLab_Update_Setup_27.09.0.120(Rebuild_2).rar (47.63 MB, 下载次数: 607)
回复

使用道具 举报

电脑音乐
 楼主|
发表于 2021-9-11 00:16:04 显示全部楼层
英文说明,使用Microsoft Edge的自动翻译功能可以顺畅浏览。
回复

使用道具 举报

电脑音乐
 楼主|
发表于 2021-9-11 00:16:39 显示全部楼层
本帖最后由 电脑音乐 于 2021-9-11 00:18 编辑

我们很高兴地宣布 2021.09 年提前访问!此版本包括增强的音频文件导出、批量导出、文件名令牌、完全重新设计的出口音频和弹跳对话、改进的 AudioSnap 瞬态检测、多个 bug 修复以及许多其他增强和优化。
这是一个巨大的更新与音频输出工作流程的主要增强,以及音频Snap瞬态检测的改进,所以我们很乐意为您检查出来,并提供反馈之前,我们发布正式的公共版本。
请注意,早期访问安装器是更新安装程序,仅从特定版本进行更新。要安装 2021.09 早期访问构建,您必须在 2021.06 的最新公开发布中。
如果您需要恢复到 2021.06 版本,您可以下载Cakewalk 2021.06 回滚安装器。如果您尚未这样做,请在参加之前阅读有关早期访问计划。


请保留针对本版本中的问题或评论的特定响应。不相关的错误或功能请求应张贴在其他线程或功能请求通道中。
再次感谢您的参与!
贝克一家
2021.09 亮点

  • 新的出口音频功能
  • 改进的音频Snap瞬态检测
  • 错误增强
  • 错误修复

新的出口音频功能
出口音频功能已得到极大改进和优化,以处理最苛刻的渲染任务。突出:
  • 直观的新 UI与可折叠的面板,使其更容易获得最常用的功能,。
  • 出口自动化的任务队列
  • 使用基于标签的文件名预设完全控制输出文件名。
  • 新增出口类别:
    • 轨道茎的"通过整个混合轨道",从每个选定的轨道导出音频,通过主输出听到。这是创建通过主效果听到的轨道茎的有用方法。
    • "排列部分"允许您导出每个单独的排列部分作为一个单独的音频文件。
  • 导出使用更少的内存,并通过消除在内存中制作项目的额外副本来更快运行。
  • 支持独立于音频驱动程序缓冲大小设置出口缓冲器大小。
  • 从出口 UI 直接选择和静音或独奏曲目的便捷访问。
  • 设置出口时间范围或直接从出口 UI 出口整个项目。
  • 自动效果尾部冲洗现在是出口/反弹的一部分,以防止遗留的影响尾部泄漏到出口或被听到。
  • 新的默认出口音频文件文件夹设置在编辑>首选项>文件夹位置
  • 出口完成时与已完成渲染链接的吐司通知。
更多详情:
  • 相关设置被组织成可折叠的面板。一旦您关闭对话,就会记住每个部分的大小、位置和扩展状态。
  • 任务队列允许您创建多个导出任务,并将它们作为批次运行。导出队列中的任务包含一组出口设置,包括混合设置、导出文件名称、选择、位置和时间范围。出口队列保存在项目中,可以召回并重新执行。添加任务时会显示任何提示,因此您可以在没有任何用户干预的情况下运行整个队列。
  • 要批量导出任务队列中的所有任务,请单击"运行任务"。
  • 要在当前的出口设置下导出单个作业,请单击"导出"。
  • 文件名和位置显示为两个单独的字段。文件名是您希望调用其输出音频的文件的名称,位置是应保存该音频的目录。
    • 当您第一次打开对话时,位置将设置为"编辑>首选项>文件 - 文件夹位置"导出音频文件"下指定的默认位置。默认值是当前项目目录下的音频输出,其中当前项目文件夹由 %项目折叠器%环境变量表示。
    • 您可以通过单击浏览位置按钮来更改导出目录,此位置将在项目会话期间被记住。您可以在"编辑>首选项>文件 - 文件夹位置"中使用"编辑"中的"导出音频文件"路径更改所有项目的全球导出位置。
  • 文件名令牌。文件名现在支持通用项目和出口属性的替换标记。您可以直接将标签键入文件名编辑框,或使用文件名生成器弹出窗口为您添加它们。当此弹出窗口显示时,您仍然可以键入,因此您可以将字面字符与标签混合,或使用后空空间来纠正任何错误。
    • 文件名预设允许您保存和回忆自定义文件名格式。
    • 文件名本身现在支持字面字符和替换标记("令牌")。替换标签以共同的项目和出口属性替换文件名中的标签。每个标签都包含在卷曲括号中。
    • 您可以将标签直接输入文件名编辑框,或使用文件名生成器弹出窗口为您添加它们。值得一提的是,当此弹出窗口显示时,您仍然可以键入,因此您可以将字面字符与标签混合,或使用后空空间来纠正任何错误。
    • 文件名编辑框下方显示第一个音频导出文件名的预览。
    • 文件名生成器弹出窗口还支持文件名预设,因此您可以通过从下拉中选择文件名来轻松回忆格式化的文件名。与所有 Cakewalk 预设一样,您可以保存新的预设、替换现有预设或删除您不想要的预设。
  • 导出预设现在可以存储默认文件名。
  • "出口内容"部分,轨道文件夹已添加为源类别。此设置将整个组合中所听到的每个选定的轨道文件夹中的轨道作为单独的文件导出。这为在不修改源项目的情况下出口茎提供了另一种方便的方式。
  • 除了安排外,个别安排部分还可作为出口类别提供。这允许您将每个部分作为单独的音频文件导出。
  • 格式下,弹跳缓冲器大小 (ms)设置用于指定出口期间将使用的音频缓冲器大小。
    此值默认使用当前播放缓冲大小,可更改为最大尺寸 350 ms。更大的缓冲尺寸可以通过允许 CPU 更高效地处理数据来加快大型项目的导出过程。弹跳缓冲器大小设置仅适用于实时渲染被禁用时。启用实时渲染时,将使用播放延迟缓冲器大小。
  • 轨道通过整个混合已添加为一个新的来源类别下什么出口。它出口个别轨道,包括所有下游巴士效应和自动化。结果与您在出口期间一次单项单行曲目相同。
  • 当以 MP3 或 Windows 媒体高级流式处理 (WMA) 格式导出多个文件时,导出选项对话框具有一个新的"为所有选项使用这些设置",允许您将相同的设置应用于所有文件,而不是提示每个文件。
  • 当前项目选择的导出工作。"出口内容"面板包含一个"飞出项目"选择编辑器。这允许您修改当前的轨道选择以及每个轨道和总线的静音和独奏状态,而无需退出"出口音频对话"框。如果您想要创建多个任务(每个任务具有不同的选择,或者要导出多个干块)则特别方便。只需将要包含的曲目单独放入茎中,然后作为新任务添加。
    • 被检查的轨道意味着它被包含在选择中。如果所有曲目都未加检查,则意味着没有选择,并且所有曲目都将可用。
    • 更改项目选择更改哪些源项目可用。
    • 关于选择和轨道出口类别的说明:当源类别为"轨道"时,项目选择具有特殊含义:
      • 有一个项目选择意味着也有时间选择。因此,如果您在项目选择中选择了曲目,那么在音频源中选择的所有曲目都将以选择的长度进行导出。换句话说,每个曲目的音频文件的长度将是相同的。
      • 如果您的项目中没有选择任何产品,则未设置特定的输出时间范围,并且每个曲目的音频文件的长度将是每个轨道的长度。

  • 在"什么出口下拉"的右侧是一个搜索过滤器,它允许您搜索特定的轨道、总线、排列、部分或混合召回预设,如果您有大量源要搜索。
    • 提示:要快速选择源列表中的全部/无,请按住 CTRL+SHIFT 并单击任何复选框。要选择所有,请按 CTRL+A。要检查/取消检查选定的源,请按 SPACEBAR。
  • 范围面板指定要导出的时间范围。下拉提供了以下选择:
注意:2021.09 早期访问安装程序将删除旧的工厂出口预设,代之以新的和更新的预设。如果您已覆盖工厂预设名称,则将替换这些预设。其他自定义导出预设不会受到影响。

使用任务队列批量输出音频文件
如果您有单个出口,则使用"导出"按钮即可。但是,如果你想调整你的项目和出口再次,或者你想要几种不同类型的出口呢?您可能需要一个输出茎的任务,另一个用于出口单个轨道的任务,以及另一个用于作为立体声文件输出最终混合的任务。
现在,您可以创建多个导出任务(如干或不同的文件格式)并将它们添加到导出队列中。导出队列中的任务包含一组出口设置,包括混合设置、文件名、位置、选择和时间范围。您可以添加任意多的导出任务,并在没有任何用户干预的情况下将所有导出任务作为批次运行。
任务队列是每个项目,并保存与项目。
在队列中添加任务
  • 要创建任务,只需完成定义导出的正常过程,然后点击"将任务添加到队列"按钮,即可而不是单击"导出"按钮。这将当前设置的任务添加到任务队列中。
    如果您作为任务的一部分正在输出多个文件,则文件名列表将在确认提示中显示。此时还将显示其他格式设置所需的任何进一步提示...这样,当您实际执行任务时,您不会得到任何提示。
  • 确认任何提示后,请输入新任务的名称。只需键入任务的名称,然后按"输入"。
    提示:任务名称也可以使用 [任务名称] 标签在您的文件名中使用。
  • 对于您需要的任何额外任务,重复上述步骤。
    在任务名称的右侧,您将看到每个任务要导出的文件数量、估计大小(如果是波浪文件)以及文件格式的摘要。
任务队列中的编辑任务
您可以更新已添加到任务队列的任务。要更新现有任务:
  • 做以下一项
    • 双击任务列表中的任务。
    • 单击任务的菜单按钮,然后选择"召回任务设置"。
      任务设置在"出口音频对话"框中进行回顾。
  • 对当前的导出设置进行任何所需的编辑。
  • 单击任务的菜单按钮,然后选择当前设置的更新任务
任务随当前设置进行更新。任务队列中的所有其他任务保持不变。
重命名任务
要重命名任务,需要执行以下任务之一
  • 右键单击任务并选择重命名
  • 单击任务的菜单按钮,然后选择重命名
重复任务
复制现有任务:
  • 做以下一项:
    • 双击任务列表中的任务。
    • 单击任务的菜单按钮,然后选择"召回任务设置"。
      这会回忆"出口音频对话框"中的所有任务设置。
  • [可选]对当前的导出设置进行任何所需的编辑。
  • 单击"将任务添加到队列"。
删除任务
  • 要删除单个任务,请右键单击任务并选择"删除",或单击任务的菜单按钮,然后选择"删除"。
  • 要删除多个任务,请选择要删除的任务(提示:按 CTRL+A 以选择所有任务),然后右键单击任何选定的任务并选择"删除"。
任务从任务队列中删除。
执行任务队列导出
要执行队列中的所有已检查的任务,请单击"运行任务"按钮。
  • 队列中的任务一个接一个地导出。
  • 当队列执行时,每个任务的状态会更新,并且任务队列头中显示一个摘要。
  • 任务完成后,任务将不受约束。
  • 检查任务重置它。
  • 单击"运行任务"按钮可在执行每个任务之前重置所有已检查的任务。
  • 在队列运行时,运行任务按钮更改为"取消"按钮,允许您随时取消任务队列的执行。
  • 打开/关闭出口奥迪o 对话框以及项目时,任务的检查状态会持续存在。
重置已完成的任务
任务在成功完成时自动不受约束。要重置任务,以便下次单击"运行任务"时,它会再次执行任务,只需检查任务即可。
取消在进行中的队列导出
在队列运行时,运行任务按钮更改为"取消"按钮,允许您随时取消任务队列的执行。
打开任务的出口位置
要打开任务的输出位置,请单击任务的菜单按钮,然后选择开放导出位置。

使用出口文件名标签和预设
现在,您可以使用"令牌"来定义导出音频文件的文件名。令牌允许您使用从项目中自动提取相应信息(如项目名称、艺术家、样本率、位深度、当前日期或时间等)的占位符标签,并将其添加到生成的文件名中。
例如,您可以输入以下内容,而不是手动将项目名称和日期输入文件名编辑框:
[项目名称]
这将自动使用项目的名称和当前日期。每个令牌都由卷曲支架(又名支架)包围,例如 [d] 。
添加文件名标签
要输入标签,请进行以下一项
  • 打开标签面板并单击标签。当此弹出窗口显示时,您仍然可以键入,因此您可以将字面字符与标签混合,或使用后空空间来纠正任何错误。
  • 将标签直接输入文件名编辑框。请务必用卷曲括号(又名支架)来封装每个令牌,例如 [d]。令牌对案例敏感。
文件名编辑框下方显示第一个音频导出文件名的预览。
要查看可用于指定文件名的所有令牌,请单击"使用标签"按钮构建文件名以打开"标签"弹出式面板。要添加标签,请单击标签按钮,或手动键入文件名编辑框中的标记。
以下是一些常见的代币:
  • 项目名称 =[项目名称] 或[P]
  • 注释浏览器中的名称字段 = [注名] 或 [N]
  • 笔记浏览器中的艺术家字段 = [笔记艺术家] 或 [A]
  • 样本率 = [抽样] 或 [sr]
  • 位深度 = [位深度] 或 [bd]
  • 频道格式 = [频道形式] 或 [cf]
  • 曲目名称 =[曲目名称] 或 [T]
  • 轨道编号 = [轨道编号] 或 [t]
  • 日期 = d]
  • 温度 = [节奏] 或
  • 仪表/ 时间签名 = [米] 或 [m]
  • 钥匙 = [钥匙] 或 [k]
  • 任务 = [任务名称] 或 [TN]
使用标签按钮按生成文件名以显示所有可用的令牌。
大多数标签都有长令牌和短令牌。例如,项目名称令牌可以是 [项目名称] 或 [P]。每个标签的工具尖显示其完整和缩写的令牌。单击标签时,要始终使用缩写令牌,请在文件名构建器弹出面板中选择使用缩写令牌。您可以自由使用任一格式。
代币可以组合在下面的示例中:
  • [笔记艺术家] [注释名称]
  • [笔记艺术家] [注释名称] [样本] _[位深] _[渠道形式] _d= Ymd]
您可以将令牌和常规文本组合在一起,如下示例所示:
客户Name_ [抽样] Hz_ [位深] b_ [渠道形式] _d_Ymd]
保存文件名预设
您可以将自定义导出文件名格式保存为文件名标签面板中的预设。要打开文件名标签面板,请单击文件名编辑框旁边的"使用标签"按钮构建文件名。
要将当前文件名保存为预设,请在预设组合框中键入名称,然后单击下拉菜单并选择"保存预设"。
要删除预设,请选择预设组合框中的预设,然后单击下拉菜单并选择"删除预设"。
通过使用文件名令牌来定义命名方案并保存文件名格式作为预设,您可以在任何项目中重复使用预设,而无需手动键入文件名。

错误出口增强
出口或独奏曲目时,改进了辅助轨道和侧链的处理
当出口与源类别轨道,侧链或辅助轨道发送或输出现在适当地包含在包含侧链的轨道的出口。这同样适用于辅助轨道。请注意,发送的轨道仍有必要包含在导出的轨道中。此限制可能在将来删除。
在单列包含侧链插件的轨道时,项目中其他轨道的任何发送现在都会自动包含,这与发送到辅助轨道的行为类似。

默认的"出口音频文件"文件夹
一个新的出口音频文件文件夹路径已添加到编辑>首选项>文件夹位置。打开"导出音频对话"框时,此路径用作默认位置。默认路径是"项目折叠% " 音频出口, 这是当前项目目录中的音频导出子折器。当前项目文件夹由 %项目折叠器% 环境变量表示。
提示:如果您更改了"出口音频对话"框中的文件夹路径,则可以通过打开"编辑>首选项>文件夹位置并单击"确定"或"应用"来恢复 "项目折叠%%+音频导出路径"。

带打开出口位置链接的吐司通知
通过"导出"按钮完成单个导出作业后,会出现一个吐司通知,其中会显示一个链接,以打开 Windows 资源管理器中的导出位置。

更新的弹跳到跟踪对话框
弹跳到轨道对话框已重新设计,类似于出口音频对话框。

改进的音频Snap瞬态检测
瞬态检测算法已大大改进,能够更准确地检测各种源材料中的音频瞬态。
瞬态在使用音频捕捉时很有用,也用于时间拉伸以及捕捉到瞬态池时。
音频Snap瞬态检测方法现在可以在"编辑>首选项>项目 - 瞬态检测下的音频Snap"中指定。有三种方法:
  • 大小
  • 光谱(传统项目的默认值)
  • 多分辨率(新项目的默认)
多分辨率是新项目的新默认瞬态检测方法,光谱和震级是旧的旧模式。多分辨率瞬态检测算法提供改进的瞬态分析,可与大多数音频源材料配合良好。
检测模式存储在项目和旧的项目将继续使用光谱,直到改变通过编辑>首选项>项目 - 音频Snap。

新的瞬态分析默认不会用于以前保存
的项目。您必须明确从"编辑>首选项>项目 - AudioSnap 中选择多分辨率算法,然后才能对该项目生效。一旦您通过此更改重新保存了项目,它将继续使用所有音频的新算法。
更改检测方法后,将提示您重新计算项目音频波形。波形再生完成后,当将编辑滤镜切换到瞬态时,将可见新的瞬态。默认瞬态阈值(可在 AudioSnap 调色板中提供)对于每个瞬态检测器模式是不同的。请注意,在切换瞬态检测器模式时,保留任何经过编辑的瞬态。


错误增强

麦基控制转速 Vpot 数据类型
在麦基控制表面上,VPot 的数据类型定义了正在编辑的控制类型以及应如何在 VPot LED 光环上显示它。
目前,麦基控制表面支持围绕 VPots 的 LED 的分布数据类型。LED 从中间开始用于小值,然后"传播"在 VPot 周围以获得更大的值。
对于某些参数类型(如均衡器"Q"设置),其中小 Q 值表示大点差,而大 Q 值表示窄点差,VPots 在 LED 点差中显示相反,这是令人困惑的。
为了解决这个问题,麦基控制表面现在支持一个新的转速传播VPot数据类型,可以在麦基控制.ini(C:[程序文件]蛋糕步道]共享表面)中分配。通过转速 VPot数据类型,高值显示的 LED 点差较窄,低值显示广泛的 LED 点差。这不会影响显示的实际数字值,只是 LED 在 VPot 周围传播的方式。
有关详细信息,请参阅麦基控制.ini中的说明。

允许多个 MIDI 文件同时拖入项目
现在,您可以通过从 Windows 或媒体浏览器拖动将多个 MIDI 文件导入项目。
默认情况下,创建多个轨道。要背靠背导入,在将 MIDI 文件拖入项目时,应保持 CTRL+Shift。


错误修复
稳定性
  • 崩溃冻结轨道与合成器在项目中
  • 用侧链 FX 弹跳时崩溃
用户界面
  • 目标辅助在折叠/扩展多点后绘制错误
  • 手臂轨道命令手臂隐藏在仪器轨道的音频轨道
  • 关闭时可能会意外地出现目标辅助
  • 选择模块不会在将显示时间设置为 SMPTE 后自动更新显示屏
杂项。
  • 过程滑动不滑动某些轨道信封
  • 粘贴组合到一个轨道粘贴到现有剪辑时,粘贴Special 的行为出人意料
  • 当将"捕捉"模块设置为"测量"或列表中"显示"下的任何值"时,快照值掉落框无法打开/关闭
  • 保存副本,因为 MIDI干扰项目 cwp 保存
  • 最后文件 1-4 键绑定都意外地链接
  • 无法在项目之间复制/粘贴多个排列器轨道
  • 模态消息框并不总是禁用主应用窗口
  • 不能复制特殊选择与节奏从声纳到蛋糕步道
回复

使用道具 举报

为琴所困 发表于 2021-9-12 00:07:09 显示全部楼层
蛋糕步道=cakewalk
总动翻译很糟糕!
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

1
QQ